 | Pac-Attack
 Namco - October 1993 
 Pac-Attack is like a licensed Tetris clone. The game stars Pac-Man who needs to eat the ghosts by lining them up in colour (kind of like déjà vu, right?). The main mode is called Puzzle mode, with 100 levels. There is also a VS. mode, and a Password mode. Also included is a Training mode (like Robotnik's (more...) |
|
 | Pac-in-Time
 Namco - January 1995
 Everybody knows what/who Pacman is yet from the 80's, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cuz there's nothing much to eat here, only collecting points. This is very alike some Indiana Jones adventure, only your little hero's Pacman instead (more...) |
|
 | Packy and Marlon
 Raya Systems - June 1995
 Packy and Marlon are diabetic elephants who must remember to take their medication throughout the day and eat healthily. At the end of the game they face the evil bosses Veets and Yebur of the Lunch Room Crew who force them to eat highly refined snacks and drinks which raise their blood sugar level. (more...) |
|
 | Pac-Man 2: The New Adventures
 Majesco - September 1994
 Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over (more...) |
|
 | Pagemaster, The
 Fox Interactive - November 1994 
 The Pagemaster was released in conjunction with the Macaulay Culkin part/action part/cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by (more...) |
|
 | Paladin's Quest
 Enix - October 1993 
 The world of Lennus is a world of legends and wonders and is divided into two continents; Naskuot, the northern continent and Saskuot, the southern continent. Thirteen years ago a strange disaster befell this world and killed many people. Upon the ruins of a great city and sealing back a great evil, (more...) |
|
 | Paperboy 2
 Mindscape - November 1991 
 The Paperboy is back, and he's not going to let anything keep him from delivering the paper. Make sure the paper gets to the subscribers, and try to cause damage to those who don't want the papers. Now, the Paperboy can ride in three directions, fire papers to the left and to the right, and jump higher (more...) |
|
 | Peace Keepers, The
 Jaleco - March 1994 
 The Peace Keepers is a three-quarter perspective beat 'em up. It is the third game in the Rushing Beat series from Japan, following Rival Turf! and Brawl Brothers, although the three games were localized as unrelated titles in North America. A one to two player game (four player for versus mode). The (more...) |
|
 | PGA European Tour
 Black Pearl Software - September 1996
 The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect. As well as the Stroke Play games of the original (more...) |
|
 | PGA Tour '96
 Black Pearl Software - January 1996
 PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities (more...) |
|
 | PGA Tour Golf
 EA Sports - March 1992
 PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. Four courses (more...) |
|
 | Phalanx
 Kemco - October 1992 
 The player's ship can switch to different speeds at any time, allowing the player to move fast to avoid enemies and obstacles entirely, or slow down to weave between enemy bullets. An unusual addition for a shooter is the ability for the player's ship to take multiple hits before losing a life. A variety (more...) |
|
 | Phantom 2040
 Viacom New Media - June 1995 
 While the back story Phantom 2040 is the exact same as the back story of the television series, the video game doesn't specifically enact any of the series' episodes but instead borrows elements from various episodes and sets out a start-to-finish, almost movie-like story of the Phantom's mission to (more...) |
|
 | Pieces
 Atlus Software - December 1994 
 See how many puzzles you can solve in PIECES. Play with up to five competitors or go it alone. There are plenty of helpful tricks and items to assist you if you have any trouble solving a puzzle immediately. To get the most precise control, use the Super Nintendo Mouse. Get hours of fun family entertainment (more...) |
|
 | Pilotwings
 Nintendo - August 1991 
 Pilotwings was one of the three initial releases by Nintendo for the SNES (the other two being Super Mario World and F-Zero). The game takes place in a series of training areas. In each area there is a number of events that can be tackled in any order. In these events, the player controls one of four (more...) |
|